I did a few studies and made a device that lets you discern a way to set your in-recreation sensitivity and mouse DPS so that you get the equal turning velocity for each FPS recreation. I in the beginning simply discovered all of these records for myself, however, I figured different human beings could discover this useful so I introduced it to my internet site. Tool
Consistent mouse searching among video games makes it so your frame does now no longer want to regulate while switching video games. Consistent mouse aiming will enhance your accuracy, response time, and self-belief in each recreation you play.It was once that to get constant searching velocity among video games you will essentially simply manually regulate till it felt equal. I determined to get clinical and discovered mathematics and did a few measurements.
The internet site will do all the calculations for you and has a desk with the measurements I did for every recreation
Note: All of those measurements have been accomplished the usage of direct mouse enter without a mouse acceleration or smoothing. If you operate mouse acceleration you will preserve your mouse DPI the equal among video games to preserve it constantly. If you do not use acceleration you may alternate in-recreation sensitivity or DPI and it is going to be constant.
How I did the calculations set the in-recreation sensitivity to 1.zero then in the sport I could study a reference factor and flip horizontally till I did a complete 360 diploma flip, measuring how many "dots" it took to do this flip. At first I did this manually though placing my DPI to one thousand then multiplying the variety of inches I moved my mouse, however, this wasn't correct sufficient for my liking.
So I setup a few macros the usage of Autohotkey in order that with a button press I should pass the mouse an specific variety of dots horizontally.This dimension gave the variety of Dots Per 360 Degree Turn that is what you want to do the calculations to preserve the whole thing constant among video games.I did those calculations for each recreation I even have mounted and positioned the values in a desk. Every Source recreation makes use of equal values along with the authentic Half-Life engine video games.
That consists of all of the Half-Lifes, Counter-Strikes, Team Fortresses, Portals, Left four Deads, etc. I had approximately 10 different video games mounted that I did measurements for. If you've got got a recreation that isn't always at the listing it'd be excellent if you may do measurements and publish them on this thread so I can upload them to the desk.
To discern out the DPI to set your mouse to for every recreation use this equationDPI = (dots consistent with 360 diploma flip/sensitivity)/inches consistent with 360 diploma flipor in case you need to preserve your DPI the equal and simply alternate your sensitivity: sensitivity = (dots consistent with 360 diploma flip/DPI)/inches consistent with 360 diplomae flip
The site has a calculator so that you can simply input values in and it'll do that calculation for you. Other FindingsWhen I turned into the usage of the AutoHotkey macros to transport the mouse a thrilling aspect I discovered turned into that many video games restrict the most turning velocity.
For instance, I had a hotkey that could pass the mouse one thousand dots however the sport could simplest flip it a hundred dots really well worth of entering. So while doing my calculations I could set the macro to a decrease cost and rely on the variety of instances had to press it to do the 360 diploma flip.
The most cost regarded be excessive sufficient that during ordinary gaming it would not be a difficulty except you have been getting slide-display like framerate, it simply made calculations extra of a hassle.
The Battlefield four beta had inconsistent outcomes for distinctive in-recreation sensitivities, the sensitivity values aren't linear. 2% isn't double 1% like all of the different video games I tested. I introduced the values to the desk I had for 1% sensitivity, so the calculator might not paintings efficaciously for this recreation except you operate 1%. Battlefield four and older battlefield video games do a whole lot of bizarre matters with mouse turning and feature distinctive turning speeds relying on what car you are using and different bizarre matters.
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